Instead of a couple of Star Wars staples, this pack includes eight creations based on classic Japanese animated franchises like Ultraman, Gundam, Macross, and Evangelion — along with some fun extras. The contrast between these Sci-Fi elements and the natural world around them is sublime. It really helps you visualize how big some of these things really are.
These custom NYC Landmarks by creator EdPatino will give one of the most impressive cities in the world some of its charms back. Not only do your passengers include some of the wealthiest and most influential people in the world, but the city itself looks like a bright jewel sandwiched between the ocean and a sea of sand.
While the base game does include landmarks like the Palm Islands, the vertical structures are pretty underwhelming. This mod by Risuali brings the city back to life with more than buildings and thousands of different objects around Dubai. Creator Andres3D has taken it upon himself to add lights to over national and international airports worldwide. Many in the MSFS community have requested their favorite airport be illuminated, and he has delivered to the best of his abilities.
Despite having one of the most detailed and good-looking models of the real world, we can only traverse it by air. This add-on by RodrigoMoraes94 lets you commandeer 19 unique naval vessels, including a nuclear submarine and The Titanic. The AI Traffic includes over a thousand different ships sailing the Seven Seas in realistic routes without user input.
Whether you enjoy this from high up in the air or aboard your own ship, the maritime spectacle is out of this world. This Go-Kart is the perfect vehicle for an afternoon of fooling around at the race track. It has perfectly functional controls, fairly realistic physics, and pretty good animations. While Asobo has announced plans to add official helicopters to the vanilla game sometime in , fans have limited patience — and modders took it upon themselves to add the feature.
Also featured is a 3D virtual cockpit that has been based as close as possible to the real-life A Adding more realism are such features as 3D contrails, rain effects, and dynamic and realistic lights and lighting, while such details as dust on the aircraft and engine heating take it up a notch further. Although there will almost certainly be further repaints released by the flight simulation community, the add-on features eight basic paint schemes.
The user should note there are several known issues with some of them, this is something that the developer is aware of and is working on fixes for future releases. This huge cargo place, which is Russian built, is as unique in the virtual world as it is in the real one there was only one ever made and features no less than six engines ensuring that virtual pilots of all levels will need all of their wits and skill to take this monstrous vehicle to the skies. It is worth noting that, much in FSX, the limitations within the sim mean that only four of the engines are controllable.
Also featured is a cockpit that is currently based on the However, over time with updates this cockpit with becoming a fully functional An cockpit. Sounds use the default A Neo sounds due to their compatibility with the sim.
And rather than just a quick port-over, this add-on has been painstakingly developed to be fully compatible and remastered for the new sim. It is also fully VR compatible which results in a truly unique virtual flight experience.
In the real world, the Edgely EA-7 Optica first took the skies in December , with only 22 ever being built in Great Britain , some of which were used by police forces around the UK. Designed to carry a maximum of three people, the aircraft is almost a cross between a light aircraft and a helicopter and is certainly unique. The cockpit is realistic, lifelike, and detail-heavy, with information being displayed if you hover over any of the gauges, making it easy to use and navigate. This release features several new features and effects, including dynamic and realistic landing effects such as snow, rain, dirt, etc.
In short, the Edgley EA-7 Optica is a unique aircraft offering a unique virtual flight experience. At the time the plane first took to the skies in , it was drastically ahead of its time, and gave Germany an almost instant aerial advantage.
This iconic aircraft from the early years of aviation has been stunningly recreated by mykrode and will be appealing to both newcomers to flight simulation and grizzled veterans. The add-on features wooden propellers, radial engines, and gun turrets and guns. Various animations in the plane also add further realism and truly bring this exciting, basic, vehicle to life.
The cockpit is 3D virtual and fully animated and the base model itself is also 3D. As well as an original livery from the developer, the three default liveries from the FSX version Orbit Airlines, Pacifica Airlines, and White Paint have also been included. The user should note, however, that while the add-on is very much worth grabbing, it is a port-over from the default FSX model — consequently, there will be certain issues and bugs that will need to be tolerated while the developer manages to address them.
Another freeware add-on from developer mykrode for Microsoft Flight Simulator is the Mykrodian MX1 Ultralight aircraft that has been developed completely from the ground up exclusively for the simulator. Although there is no real-world version of this plane, the Quicksilver MX-1 is perhaps the best real-world comparison, and the Mykrodian MX1 is an aircraft that should be appealing to both veteran virtual pilots and newcomers to flight simulation.
The aircraft is completely VR compatible, and the large, open canopy ensures that the pilot can take in the scenery of their virtual flight with comfort and ease. To say this aircraft is unique would be an understatement. It is also realistic in its weight, specifications, and dimensions, while the engine power is also highly accurate. The Air Creation SL Ultralight is another unique freeware release that all virtual pilots should take full advantage of. Although there are several known issues such as inaccurate VC, engine sounds, and a missing taxi light on the front center gear strut this MSFS freeware release is very much taking the time to explore.
After the aircraft themselves, the scenery is arguably the next most important aspect of virtual flight — after all, you need somewhere to take off from, land, and fly over. Whether it is a group of small airports in the green landscapes of northern Europe or one of the many metropolis locations around the world, the scenery is something that can make the difference between an average flight to a breathtaking one.
One of the most impressive cities in the world, and one that all virtual pilots will surely wish to explore from the air is Paris in France. And now, thanks to developer Thalixte, users of Microsoft Flight Simulator will be able to do just that. The entire city and surrounding area have been recreated using 3d building data, photoreal imagery, and real-world data. Needless to say, it is highly accurate and authentic. Denis are also included. This add-on is essentially all of the Paris pack files in one easy-to-use package.
It is also recommended that flights over feet will result in the best performance for the user. This collection of small GA airfields and airstrips in Switzerland replaces, adds to, and in some cases, builds upon what is already available in the default scenery. This package will be of interest to all virtual pilots, and particularly anyone with an interest in this particular part of the world.
Users should note that each of the airfields and airstrips is included in a singular package for easy download and installation. Although the release is still a work-in-process of sorts in that there will be further updates and upgrades expected in the near future this recreation of Ootswold Airport in the Netherlands is still worth examining by users of MSFS.
Located near the town of Windschoten in the real world, the airport features a grass runway and two taxiways, each of which has been accurately recreated here. The virtual version features accurate lines and signage on the runway, realistic airport barriers, and real-to-life fuel parking. The streetlights, airport lights, and other general lighting add further realism, as does the airport apron and new hangar.
The release also features accurate reproductions of the roads and roundabouts around the airport itself. Covering all of Italy and the surrounding areas, including such picturesque locations as Lombardia, Tuscany, Sicily, and Veneto, this scenery release brings a meter resolution date which increases the resolution of the default MSFS DEM scenery and is a must for any virtual pilot. This increase in resolution means that such features as mountains, valleys, and shorelines appear much more realistic and lifelike than before.
Because of the extensive use of the DEM data or mesh the heights, depths, and general dimensional details of the terrain are highly accurate and authentic.
This add-on — which is fully compatible with MSFS — brings the country of Italy and the surrounding areas much more to life. Another replacement terrain package that is fully compatible with Microsoft Flight Simulator is the 20 M Terrain Mesh for Finland, which covers almost the entire country, adding essential depth and detail. Developed by Morko, mountains, cliffs, valleys, and hills come to life even more with this photorealistic scenery add-on, and the fact that it is entirely free makes it even more enticing for those who wish to fully explore this part of northern Europe.
Developed by SinusJayCee, Ameland Airport, a small GA airport located on the Frisian island Ameland in the Netherlands is available as an add-on and is a significant improvement on the default version which lacks detail, to say the least.
Custom textures and 3D modeling have been employed on all of the buildings in and around the airport, including the Tower Building, the Hangar Building, and the Solar Park Ameland. The runway and taxiway layout are highly accurate and realistic and marked with white and blue pylons. The dynamic night lighting further brings this airport to life and adds yet another layer of realism. The airport also features a helipad and multiple parking locations, as well as custom fences with special signs.
Covering the entire Monument Valley region of Arizona in the United States, this freeware add-on package is easily one of the best such packages currently available and will be of interest to virtual pilots across the board. Developed by Jeppeson, this add-on will overwrite the default scenery resulting in a much more vibrant, realistic, and lifelike recreation of the Monument Valley region, one of the most iconic and picturesque in all of America.
No longer are you stuck with one simple page that is the same across all planes. Now each plane is able to define its own set of pages and use an expanded selection of XML logic to enable it to better model real-world systems.
On top of that, we have taken the same functionality we added to allow us to detect hardware avionics knobs and applied it to loading these configurations from a standalone XML file. This means it will be extremely simple to add custom panels to any plane without having to touch stock files — even the commercial ones.
This is a somewhat complicated feature. If you want to read more about it, checkout the accompanying EnginePanels. Our UI experts have put a lot of effort into redoing a large chunk of the interface to bring it closer to reality. You will find colors that are much more authentic along with adjustments to fonts and layout in a number of places that make your G feel a little bit more like a real one.
This release hits most of the things what we have wanted to do to the G right this moment. From here we are going to take a little time to dig deeper into the dirty guts of the MSFS flight plan and FMC logic and see if we can fix some more of the issues that people have found really troubling in flight.
We are also already underway with a revamp of the entire G UI which will allow us to more rapidly develop additional panels, pages, and menus to continue to bring the in-game interface closer to reality. Could the next version utilize that, along with the persistent data storage introduced in this version, to give you a realistic settings page with lots of knobs to tweak?
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