Axmen torrent


















Shelby Stong. Levi Brown. Stacey Robertson. More like this. Watch options. Storyline Edit. Add content advisory. Did you know Edit. User reviews 14 Review. Top review. Details Edit. Release date March 9, United States. United States. Official site. Original Productions. Technical specs Edit. Runtime 44 minutes. Related news. Mar 27 MovieWeb. S1, Ep8. At Browning Jesse's 3 day job stretches into 2 weeks his dad transfers him to another site working the chokers where he redeems himself with a make makeshift repair.

The Gustafson team is mostly out of work except for two loggers operating a feller buncher on a flat tract of land. But they return to traditional methods to bring down a year old spruce measuring 5 feet in diameter. The Pihl crew deals with a storm. The Stump crew encounters a few sticks while bucking logs while Melvin scopes his next job thinning bad trees from the forest. S1, Ep9. The Stump crew sees there first snow. The greenhorn gets to do some cutting but has more equipment trouble.

Jammerlogging in the snow and fog proves risky. Pihl Group's yarder operator shows up sick and is soon relieved for safety reasons. But his replacement has a bad reputation and is under the weather himself. Browning is hunting for work as all they have is a small blow down site. S1, Ep Mistakes lead to some very close calls including a falling skyline, a leaner, a stump obstructing the skyline, getting stuck in the mud and a stolen chainsaw. A greenhorn and a supervisor come through strong when they are put to the test.

Gustafson spends near an hour in dangerous low gear hauling up a massive tree that turn out to be rotten. Then two storms converse off shore blasting Oregon with strong winds and causing floods and blocked roads. Ax Men looks back at logging's toughest season. The crews of Stump Branch, Pihl, J. Browning and Gustafson Logging have battled the elements, each other, and themselves in the race for green gold.

With just three weeks left in the season, though, the worst storm in 25 years threatens to change everything. The Ax Men are ready to get back to work and put the storm behind them, but it's easier said than done. As Gustafson returns to work, Darrell makes a startling discovery that could mean the end for the Challenge job.

Still without phone service, Jay Browning struggles to gather his troops. As logging's toughest season winds down, the battle is far from over. You also can't help but feel that the game's been somewhat dumbed down, as though attempting to appeal to a mass-market audience with its sheer simplicity. What's more, the dual licences feel utterly under-used, the voice-acting is a shadow of the original's and the build-anywhere feature just makes the game feel like a myriad of other mildly entertaining yet eminently forgettable RTS games that have come and gone over the last few years.

However, in no way is it anywhere near the game we hoped for. What a waste. With Rome: Total War and Star Wars: Empire At War proving just how effective a marriage between turn-based campaign and real-time battles can be, EA LA obviously thought it'd better try its hand at doing something similar.

So, it set about dividing Middle-earth into some 40 provinces, and you must conquer them all or just a specific few if you're pushed for time and become the supreme ruler of Middle-earth. Sounds great in principle, but once you start playing, you quickly realise just how unwieldy and ugly the campaign map actually is. In fact, it's so clumsy that it feels more like an afterthought than a well-planned feature.

Quite frankly, EA LA shouldn't have bothered. Battle tor Middle-earth II lets you create throngs of elven archers, dwarven axmen, rock-throwing cave trolls, human cavalry, Uruk warriors, and more to dash on ancient battlefields. It's a tad more epic than the whole scooping-water-out-of-the-ocean-with-a-spoon thing when you're sticking your blade in one goblin at a time But, as in any real-time strategy game, before you get your troops, you first have to collect resources and construct production buildings.

It's not a complicated process, although BFME2seems to assume its players have seen some RTS action in the past Within the first few missions, you're already managing multiple menus, heroes, units, buildings, and powers, and you can't slow down the game to think or breathe.

The tutorials, as helpful as they are, don't really prepare newbies property for army-commander duties in Middle-earth. Veterans, however won't have any problems with the campaign. When everything starts kicking in--the controller shortcuts, unit abilities and weaknesses, what buildings produce what, etc. The battles don't take place on generic tiled landscapes.

Rather, each campaign mission plays out in wonderfully designed stages created specifically to capture your imagination: Cities shine with waterfalls and statues, docks bum from naval bombardment, and the fortress of Dol Guldur intimidates with its skyscraping towers and obsidian walls.

The different factions Isengard, elves, goblins, etc. And the corpses should be piling up plenty on Xbox Live: Multiplayer offers lots of maps, a couple of first-person shooter-influenced modes see sidebar , and generally smooth play fit only crashed on us once during our playtesting , though the four-player cap and inability to team up against CPU opponents kinda stinks of dwarf breath.

Though Patrick may feel otherwise, I gotta say I think EA did a commendable job adapting the complicated controls of this keyboard-first game to the tight quarters of the controller. In mere minutes I was managing resources and calling out orders with ease. So it wasn't the controls that made this game hard to play--it was the resolution.

Icons, percentage numbers, and other onscreen displays are tiny, which leads to big frustration when you're trying to set up your base.

This also has an effect on your ability to distinguish who's who among your units--expect a lot of zooming in to make sure you've selected the archers, not the swordsmen, and zooming out to issue the attack or new position command. But I do love that, instead of pushing you through the narrative of the books and movies again , the campaign parallels those events by focusing on the obscure War to the North, explaining why the elves and dwarves were missing in action--a treat for any Tolkien nerd.

With BFME2, EA makes a noble effort to buck this trend with the controller, but the game has way too much to do and not enough buttons to work with sony, Jay. BFME2's Xbox-level graphics also hurt, and the entertaining, Risk-esque War of the Ring mode from the PC version is gone, so single-player just isn't as fulfilling though I can't say I miss that mode's dull multiplayer variant.

But while the solo campaigns offer familiar RTS missions, the game presents them with a very solid eye for the Tolkien feel--what can I say, it's fun to crush Rivendell.

Also, multiplayer features a nice slew of achievement-friendly Live modes, which play into the best reason to get this version: to have an achievement list that reads like Gandalfs resume. The Lord of the Rings is one of those franchises that you can't help but think of in videogame terms. Fun to a degree? Sure, but it left many fans disappointed in the midst of the flourishing movie franchise.

Battle for Middle-earth II , unlike its predecessor, does most everything right. It takes a beloved franchise rife with potentially great videogames moments and transforms it into a fleshed out, fully formed RTS experience. Half of what makes for a solid RTS, for example, is a rich world to draw upon, and that's something Battle for Middle-earth II certainly doesn't want for.

The missions are well crafted both objective-wise and setting-wise, utilizing the vast lore of The Lord of the Rings books to make more some really memorable experiences. The logistics of the game are all pretty sharp, too.

Battles feel truly epic, with hundreds of characters on screen at once, and better yet, the chaos feels controlled though always intense. The emphasis is squarely on the action, with a plethora of units and heroes similar to the Warcraft series at your command.



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